Skip to content
UniqueBaseEN
Video generation

Motorica

Profile
Stable identifier
UB-D7143
Country
Not available
Source record updated
Oct 28, 2026
Snapshot captured
Oct 29, 2026
English updated
Oct 29, 2026
Original name

Motorica

Translation dates do not change the dates of the underlying facts.

Overview

Motorica is an animation generation engine based on motion capture data and AI technology, serving game developers and film and television animation teams. It generates high-quality character movement animations in seconds and provides precise, deterministic control. Its core differentiators are the use of ethically sourced data and the ability for users to clone their own animation styles with a small amount of custom data. [Core Function] Precise motion control: Provides deterministic root motion control. Small adjustments can produce clear and predictable results. It perfectly adapts to the gameplay system and makes the motion system more finely adjustable. Custom style: It only takes 5 to 10 minutes of custom motion capture data to train and generate an exclusive animation style, making creation no longer homogeneous and boring. Engine integration: The generated animation can be smoothly imported and converted to Unreal Engine, which fits the game and film and television production workflow. Based on the deep generation model and mocap data, realistic character movement animation with production quality can be generated in seconds.

Connected profiles

More Video generation products

Sources · 0

Sources & provenance

English text is maintained separately from the original record. Consult the original source before citing a fact.

No source links are available for this profile.

Original source text

Names may use phonetic renderings when no English name is supplied. The original wording is retained below.

Motorica 是一款基于动作捕捉数据和 AI 技术的动画生成引擎,服务于游戏开发者与影视动画团队。它能在数秒内生成高质量的角色移动动画,并提供精准的确定性控制。其核心差异点在于使用符合伦理来源的数据,并支持用户用少量自定义数据克隆专属动画风格。【核心功能】精准控制运动:提供确定性的根运动控制,微小调整即可产生清晰、可预测的结果,完美适配游戏玩法系统,让运动系统更加精细可调节。自定义风格:只需5到10分钟的自定义动作捕捉数据,即可训练并生成专属的动画风格,让创作不再同质化与无聊。引擎集成:生成的动画能够顺畅地导入并转换至 Unreal Engine,贴合游戏与影视制作工作流,基于深度生成模型与 mocap 数据,秒级生成具备生产质量的逼真角色移动动画。